11 #if FW_ENABLE_TEXT_LOGGING
33 this->m_FatalReceive_InputPort[port].
init();
38 this->m_FatalReceive_InputPort[port].
setPortNum(port);
40 #if FW_OBJECT_NAMES == 1
55 this->m_FatalReceive_InputPort[port].setObjName(portName);
72 return &this->m_FatalReceive_InputPort[portNum];
81 Fw::PassiveComponentBase(compName)
131 void FatalHandlerComponentBase ::
PlatformIntType NATIVE_INT_TYPE
#define FW_NUM_ARRAY_ELEMENTS(a)
number of elements in an array
int PlatformIntType
DefaultTypes.hpp provides fallback defaults for the platform types.
#define PRI_PlatformIntType
PlatformAssertArgType FwAssertArgType
#define FW_OBJ_NAME_MAX_SIZE
Size of object name (if object names enabled). AC Limits to 80, truncation occurs above 80.
void init()
Object initializer.
Auto-generated base for FatalHandler component.
virtual void FatalReceive_handler(NATIVE_INT_TYPE portNum, FwEventIdType Id)=0
Handler for input port FatalReceive.
NATIVE_INT_TYPE getNum_FatalReceive_InputPorts() const
Svc::InputFatalEventPort * get_FatalReceive_InputPort(NATIVE_INT_TYPE portNum)
FatalHandlerComponentBase(const char *compName="")
Construct FatalHandlerComponentBase object.
virtual ~FatalHandlerComponentBase()
Destroy FatalHandlerComponentBase object.
void FatalReceive_handlerBase(NATIVE_INT_TYPE portNum, FwEventIdType Id)
Handler base-class function for input port FatalReceive.