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SocketReadTask.cpp
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1 // ======================================================================
2 // \title SocketReadTask.cpp
3 // \author mstarch
4 // \brief cpp file for SocketReadTask implementation class
5 //
6 // \copyright
7 // Copyright 2009-2020, by the California Institute of Technology.
8 // ALL RIGHTS RESERVED. United States Government Sponsorship
9 // acknowledged.
10 //
11 // ======================================================================
12 
14 #include <Fw/Logger/Logger.hpp>
15 #include <Fw/Types/Assert.hpp>
16 #include <cerrno>
17 
18 #define MAXIMUM_SIZE 0x7FFFFFFF
19 
20 namespace Drv {
21 
22 SocketReadTask::SocketReadTask() : m_reconnect(false), m_stop(false) {}
23 
25 
27  const bool reconnect,
28  const NATIVE_UINT_TYPE priority,
29  const NATIVE_UINT_TYPE stack,
30  const NATIVE_UINT_TYPE cpuAffinity) {
31  FW_ASSERT(not m_task.isStarted()); // It is a coding error to start this task multiple times
32  FW_ASSERT(not this->m_stop); // It is a coding error to stop the thread before it is started
33  m_reconnect = reconnect;
34  // Note: the first step is for the IP socket to open the port
35  Os::Task::TaskStatus stat = m_task.start(name, SocketReadTask::readTask, this, priority, stack, cpuAffinity);
36  FW_ASSERT(Os::Task::TASK_OK == stat, static_cast<NATIVE_INT_TYPE>(stat));
37 }
38 
40  return this->getSocketHandler().startup();
41 }
42 
44  SocketIpStatus status = this->getSocketHandler().open();
45  // Call connected any time the open is successful
46  if (Drv::SOCK_SUCCESS == status) {
47  this->connected();
48  }
49  return status;
50 }
51 
53  this->getSocketHandler().shutdown();
54 }
55 
57  this->getSocketHandler().close();
58 }
59 
61  return m_task.join(value_ptr);
62 }
63 
65  this->m_stop = true;
66  this->getSocketHandler().shutdown(); // Break out of any receives and fully shutdown
67 }
68 
69 void SocketReadTask::readTask(void* pointer) {
70  FW_ASSERT(pointer);
72  SocketReadTask* self = reinterpret_cast<SocketReadTask*>(pointer);
73  do {
74  // Open a network connection if it has not already been open
75  if ((not self->getSocketHandler().isStarted()) and (not self->m_stop) and
76  ((status = self->startup()) != SOCK_SUCCESS)) {
77  Fw::Logger::logMsg("[WARNING] Failed to open port with status %d and errno %d\n", status, errno);
79  continue;
80  }
81 
82  // Open a network connection if it has not already been open
83  if ((not self->getSocketHandler().isOpened()) and (not self->m_stop) and
84  ((status = self->open()) != SOCK_SUCCESS)) {
85  Fw::Logger::logMsg("[WARNING] Failed to open port with status %d and errno %d\n", status, errno);
87  continue;
88  }
89 
90  // If the network connection is open, read from it
91  if (self->getSocketHandler().isStarted() and self->getSocketHandler().isOpened() and (not self->m_stop)) {
92  Fw::Buffer buffer = self->getBuffer();
93  U8* data = buffer.getData();
94  FW_ASSERT(data);
95  I32 size = static_cast<I32>(buffer.getSize());
96  size = (size >= 0) ? size : MAXIMUM_SIZE; // Handle max U32 edge case
97  status = self->getSocketHandler().recv(data, size);
98  if ((status != SOCK_SUCCESS) && (status != SOCK_INTERRUPTED_TRY_AGAIN)) {
99  Fw::Logger::logMsg("[WARNING] Failed to recv from port with status %d and errno %d\n", status, errno);
100  self->getSocketHandler().close();
101  buffer.setSize(0);
102  } else {
103  // Send out received data
104  buffer.setSize(size);
105  }
106  self->sendBuffer(buffer, status);
107  }
108  }
109  // As long as not told to stop, and we are successful interrupted or ordered to retry, keep receiving
110  while (not self->m_stop &&
111  (status == SOCK_SUCCESS || status == SOCK_INTERRUPTED_TRY_AGAIN || self->m_reconnect));
112  self->getSocketHandler().shutdown(); // Shutdown the port entirely
113 }
114 } // namespace Drv
#define FW_ASSERT(...)
Definition: Assert.hpp:14
PlatformIntType NATIVE_INT_TYPE
Definition: BasicTypes.h:51
uint8_t U8
8-bit unsigned integer
Definition: BasicTypes.h:26
PlatformUIntType NATIVE_UINT_TYPE
Definition: BasicTypes.h:52
@ SOCKET_RETRY_INTERVAL_MS
Definition: IpCfg.hpp:22
#define MAXIMUM_SIZE
void close()
closes the socket
Definition: IpSocket.cpp:117
virtual void shutdown()
shutdown the socket
Definition: IpSocket.cpp:128
SocketIpStatus open()
open the IP socket for communications
Definition: IpSocket.cpp:142
virtual SocketIpStatus startup()
startup the socket, a no-op on unless this is server
Definition: IpSocket.cpp:135
supports a task to read a given socket adaptation
virtual void connected()=0
called when the IPv4 system has been connected
void stopSocketTask()
stop the socket read task and close the associated socket.
bool m_stop
Stops the task when set to true.
void close()
close the socket communications
static void readTask(void *pointer)
a task designed to read from the socket and output incoming data
virtual IpSocket & getSocketHandler()=0
returns a reference to the socket handler
void shutdown()
shutdown the socket communications
virtual ~SocketReadTask()
destructor of the socket read task
void startSocketTask(const Fw::StringBase &name, const bool reconnect=true, const NATIVE_UINT_TYPE priority=Os::Task::TASK_DEFAULT, const NATIVE_UINT_TYPE stack=Os::Task::TASK_DEFAULT, const NATIVE_UINT_TYPE cpuAffinity=Os::Task::TASK_DEFAULT)
start the socket read task to start producing data
bool m_reconnect
Force reconnection.
SocketIpStatus open()
open the socket for communications
SocketIpStatus startup()
startup the socket for communications
SocketReadTask()
constructs the socket read task
Os::Task::TaskStatus joinSocketTask(void **value_ptr)
joins to the stopping read task to wait for it to close
U8 * getData() const
Definition: Buffer.cpp:68
U32 getSize() const
Definition: Buffer.cpp:72
void setSize(U32 size)
Definition: Buffer.cpp:87
static void logMsg(const char *fmt, POINTER_CAST a0=0, POINTER_CAST a1=0, POINTER_CAST a2=0, POINTER_CAST a3=0, POINTER_CAST a4=0, POINTER_CAST a5=0, POINTER_CAST a6=0, POINTER_CAST a7=0, POINTER_CAST a8=0, POINTER_CAST a9=0)
Definition: Logger.cpp:18
static TaskStatus delay(NATIVE_UINT_TYPE msecs)
delay the task
Definition: Task.cpp:43
TaskStatus join(void **value_ptr)
Wait for task to finish.
Definition: Task.cpp:74
TaskStatus
Definition: Task.hpp:18
@ TASK_OK
message sent/received okay
Definition: Task.hpp:19
bool isStarted()
check to see if task is started
Definition: TaskCommon.cpp:21
TaskStatus start(const Fw::StringBase &name, taskRoutine routine, void *arg, NATIVE_UINT_TYPE priority=TASK_DEFAULT, NATIVE_UINT_TYPE stackSize=TASK_DEFAULT, NATIVE_UINT_TYPE cpuAffinity=TASK_DEFAULT, NATIVE_UINT_TYPE identifier=TASK_DEFAULT)
start the task
Definition: Task.cpp:18
SocketIpStatus
Status enumeration for socket return values.
Definition: IpSocket.hpp:23
@ SOCK_SUCCESS
Socket operation successful.
Definition: IpSocket.hpp:24
@ SOCK_INTERRUPTED_TRY_AGAIN
Interrupted status for retries.
Definition: IpSocket.hpp:30